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Shaun Dunn
Shaun Dunn
Senior 3D Generalist at Pollinate Inc.
Portland , United States

Summary

Versatile 3D artist skilled in creating hard-surface and organic models and textures for characters, environments, and props. Additional talents range in cinematic lighting, look development, and rigging. Well-versed in industry-standard tools for film. Proven ability to deliver works within production deadlines.

Skills

RiggingLightingProp DesignEnvironment DesignCharacter DesignHair/Fur SimulationAnatomyCompositingCloth SimulationMel ScriptingArt DirectionCostume DesignVisual EffectsHigh-poly ModelingProject ManagementUV MappingRetopologyTexturingLook DevelopmentRenderingProp Modeling3D ModelingHard Surface ModelingEnvironment ModelingCharacter ModelingDigital Sculpting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Substance 3D Designer
Substance 3D Designer
Nuke
Nuke
RenderMan
RenderMan
Arnold
Arnold
Mudbox
Mudbox
UVLayout
UVLayout
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
V-Ray
V-Ray
DaVinci Resolve
DaVinci Resolve
Quixel Megascans
Quixel Megascans
EmberGen
EmberGen
Quixel Mixer
Quixel Mixer
Mixamo
Mixamo
Xgen
Xgen
InDesign
InDesign

Reel

Experience

  • 3D Generalist at Pollinate
    Portland , United States of America
    May 2021 - Present