Website powered by
Shaun Dunn
Shaun Dunn
3D Generalist at Pollinate
Portland , United States

Summary

Versatile 3D artist skilled in creating hard-surface and organic models and textures for characters, environments, and props. Additional talents range in cinematic lighting, look development, and rigging. Well-versed in industry-standard tools for film. Proven ability to deliver works within production deadlines.

Skills

RiggingLightingProp DesignEnvironment DesignCharacter DesignHair/Fur SimulationAnatomyCompositingCloth SimulationMel ScriptingArt DirectionCostume DesignVisual EffectsHigh-poly ModelingProject ManagementUV MappingRetopologyTexturingLook DevelopmentRenderingProp Modeling3D ModelingHard Surface ModelingEnvironment ModelingCharacter ModelingDigital Sculpting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance Painter
Substance Painter
Mari
Mari
Substance Designer
Substance Designer
Nuke
Nuke
RenderMan
RenderMan
Arnold
Arnold
Mudbox
Mudbox
UVLayout
UVLayout
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
InDesign
InDesign
Xgen
Xgen

Reel

Experience

  • 3D Generalist at Pollinate
    Portland , United States of America
    May 2021 - Present