Senior 3D Generalist at Pollinate Inc.
Portland , United States
Versatile 3D artist skilled in creating hard-surface and organic models and textures for characters, environments, and props. Additional talents range in cinematic lighting, look development, and rigging. Well-versed in industry-standard tools for film. Proven ability to deliver works within production deadlines.
RiggingLightingProp DesignEnvironment DesignCharacter DesignHair/Fur SimulationAnatomyCompositingCloth SimulationMel ScriptingArt DirectionCostume DesignVisual EffectsHigh-poly ModelingProject ManagementUV MappingRetopologyTexturingLook DevelopmentRenderingProp Modeling3D ModelingHard Surface ModelingEnvironment ModelingCharacter ModelingDigital Sculpting
3D Generalist at Pollinate
Portland , United States of America