Shaun Dunn
Senior 3D Generalist at Pollinate Inc.
Portland , United States
Summary
Versatile 3D artist skilled in creating hard-surface and organic models and textures for characters, environments, and props. Additional talents range in cinematic lighting, look development, and rigging. Well-versed in industry-standard tools for film. Proven ability to deliver works within production deadlines.
Skills
RiggingLightingProp DesignEnvironment DesignCharacter DesignHair/Fur SimulationAnatomyCompositingCloth SimulationMel ScriptingArt DirectionCostume DesignVisual EffectsHigh-poly ModelingProject ManagementUV MappingRetopologyTexturingLook DevelopmentRenderingProp Modeling3D ModelingHard Surface ModelingEnvironment ModelingCharacter ModelingDigital Sculpting
Software proficiency

Maya

ZBrush

Marvelous Designer

Substance 3D Painter

Mari

Substance 3D Designer

Nuke

RenderMan

Arnold

Mudbox

UVLayout

Photoshop

Illustrator

After Effects

Premiere

V-Ray

DaVinci Resolve

Quixel Megascans

EmberGen

Quixel Mixer

Mixamo

Xgen

InDesign
Experience
3D Generalist at Pollinate
Portland , United States of America